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Cooking Team: Building a Restaurant Game With 10M+ Downloads

Transforming Customer Experience with AI-Driven Insights.

Product Name

Cooking Team: Restaurant Games

Product Name

Platform

Android & Windows

Platform

Industry

Restaurant Simulation Game

Industry

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Project Details

Cooking Team: Restaurant Games is a time-management restaurant simulation developed for Golden Gate Media around Chef Roger's plan to renovate and open his dream restaurant. Players prepare and serve dishes such as sushi, pizza, burgers, and tacos while progressing through a light narrative and upgrading the space around them. The project combined fast cooking levels with restaurant decoration, kitchen upgrades, quests, boosters, monetization, and ongoing content support. The challenge was to keep the cooking loop quick and rewarding while giving players enough progression, variety, and story to keep moving through new chapters.

Scoping Out the Project

Build a restaurant game where cooking drives everything forward.

  • Build fast time-management cooking gameplay around Chef Roger.
  • Connect cooking progression with restaurant renovation and story.
  • Develop hundreds of levels, quests, boosters, and upgrades.
  • Integrate ads and in-app purchases without disrupting play.
  • Support Android and Windows through Google Play Games.
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Facing Challenges Head-On

Keeping Difficulty Challenging, Not Punishing;

Keeping Difficulty Challenging, Not Punishing

Difficulty had to rise steadily across cooking levels without creating unfair barriers or making progress feel dependent on spending.

Keeping the Kitchen Clear Under Pressure;

Keeping the Kitchen Clear Under Pressure

Overlapping orders and food items could create confusing tap targets, especially when players were already working against the clock.

Protecting Long-Term Player Progress;

Protecting Long-Term Player Progress

Progress needed reliable saving so returning players would not lose completed levels, upgrades, or other achievements earned through play.

Keeping New Content Coming;

Keeping New Content Coming

Hundreds of levels and regular updates required a scalable content pipeline that could add fresh challenges without disrupting existing gameplay.

We connected the kitchen rush

Solution

We connected the kitchen rush to a scalable progression system.

  • Balanced level pacing around speed, targets, and progression.
  • Refined interface placement to reduce overlapping tap targets.
  • Strengthened progress-saving systems for reliable returning play.
  • Built scalable pipelines for chapters, quests, and boosters.
  • Connected upgrades and decoration to the core progression loop.
  • Balanced ads and purchases around free gameplay progression.

Technologies

Unity;

Unity

Kotlin;

Kotlin

Firebase;

Firebase

AdMob;

AdMob

Key Features

Timed Cooking Gameplay;

Timed Cooking Gameplay

Cooking speeds increase as players advance, creating more demanding serving sequences while keeping the basic prepare-and-serve controls easy to understand.

Story and Restaurant Progression;

Story and Restaurant Progression

Each stage connects cooking assignments with Roger's restaurant journey, introducing new characters, renovations, and story moments as players move forward.

Kitchen Upgrades and Decoration;

Kitchen Upgrades and Decoration

Players improve kitchen equipment and renovate restaurant spaces, linking successful cooking levels with visible changes to Roger's developing restaurant.

Free Progression Path;

Free Progression Path

Gems, stars, quests, and other rewards can be earned through gameplay, supporting continued progression without requiring players to make real-money purchases.

Result & Achievement:

Cooking Team grew into a large-scale restaurant simulation with hundreds of levels, kitchen upgrades, decoration systems, quests, boosters, and ongoing content support. The game has surpassed 10 million downloads on Google Play and accumulated about 233,000 reviews. Its Android release is also available on Windows through Google Play Games, extending the progression-driven cooking experience to PC players.

Result &am

Timeline

Timeline

Our Team

1

Project
Manager

2

Unity
Developer

2

Backend
Developer

1

QA
Engineer

2

2D
Artists

1

Animation
Artist

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